Mecánicas

Hunts and bosses

Fight the five hunt sectors level by level for bounties, experience and items, with a boss every few levels.

Para jugadores con experiencia 1 min de lectura Cifras de Andromeda, leídas 21 octubre 2026, 07:23 UTC

Esta guía aún no tiene traducción, así que se muestra en inglés.

A hunt sends a fleet against a generated enemy in one of five sectors: Barbarians, Pirates, Aliens, Miners and Droids. Each sector has its own levels, up to 20, and the enemy grows stronger with every level.

Progress

Pick a sector and a level you have unlocked on the Hunt page, and send a fleet. Win at your highest level often enough and the next level opens. A boss waits at levels 5, 10, 15 y 20, and one win against a boss is enough.

Rewards

A won hunt brings back a bounty, a share of the enemy fleet's value, as much as your cargo holds carry.

It also pays combat experience; some sectors pay more of it than others (Experience and achievements).

Only 20 hunts a day pay rewards. After that a hunt still fights, but pays nothing.

SectorVictorias para desbloquear el siguiente nivelRecompensaExperiencia de combateBotín
Barbarians310 % del valor del enemigo2xSupply crate: 2 % desde el nivel 1
Pirates325 % del valor del enemigo1xSupply crate: 3 % desde el nivel 1
Aliens310 % del valor del enemigo1xSupply crate: 6 % desde el nivel 1; Salvage crate: 2 % desde el nivel 10
Miners350 % del valor del enemigo1xSupply crate: 1 % desde el nivel 1
Droids310 % del valor del enemigo1xResource Surge token: 3 % desde el nivel 1; Resource pack: 1,5 % desde el nivel 5; Time skip: 0,5 % desde el nivel 10; Terraformer: 0,2 % desde el nivel 15

Drops and bosses

Drops and boss rewards land in your stash (Stash and containers). A boss pays its rewards on your first kill in each sector, and later kills have a chance at its cache.

Nivel del jefePrimera muerteMuertes posteriores
5Salvage crate y Commander cache2 % de probabilidad en Commander cache
10Salvage crate y Epic commander cache2 % de probabilidad en Epic commander cache
15Relic crate y Epic commander cache2 % de probabilidad en Epic commander cache
20Relic crate y Legendary commander cache2 % de probabilidad en Legendary commander cache

Archive players earn faction reputation for every rewarded hunt win, and a perk raises their bounties (Factions).

Preguntas

Does a bigger fleet make the enemy stronger?

No. The enemy depends only on the sector and the level you pick, never on the fleet you send.

Can I farm a level I already unlocked?

Yes. A lower level still pays its bounty, experience and drops; only wins at your highest level move you on.

¿Listo para jugar?

Crea tu cuenta, elige un universo y pon tu primer edificio en la cola.