Mecánicas

Combat

How a battle is fought round by round, what rapid fire does, what becomes debris and when a moon can form.

Para principiantes 2 min de lectura Cifras de Andromeda, leídas 21 octubre 2026, 07:13 UTC

Esta guía aún no tiene traducción, así que se muestra en inglés.

A battle starts when an attacking fleet reaches a planet or moon with ships or defences on it. It lasts at most 6 rounds. If both sides still have units after the last round, it is a draw and the attacker flies home.

A round

Each side totals its units' attack for the round and spreads it over the enemy's unit types by their share of the unit count. Every type's shield is full again each round and soaks that round's damage first, up to its own strength. What gets through destroys units of that type, in proportion to the damage over its structure, times a random factor between zero and double that. Nothing carries over: a type that keeps ships into the next round keeps them at full shield and structure. Ships and Defences list attack, shield and structure.

Tecnología militar, Tecnología de defensa and Tecnología de blindaje raise attack, shields and structure of every unit you own. Officers and other permanent bonuses add to the same values (How bonuses combine).

Rapid fire

Some units carry rapid fire against certain target types. Against a listed target, the unit's rapid fire adds its own attack, times the rapid fire value, as extra damage against that target type, on top of the round above.

UnidadFuego rápido contra
Nave pequeña de cargaSonda de espionaje x5, Satélite solar x5
Nave grande de cargaSonda de espionaje x5, Satélite solar x5
Cazador ligeroSonda de espionaje x5, Satélite solar x5
Cazador pesadoNave pequeña de carga x3, Sonda de espionaje x5, Satélite solar x5
CruceroCazador ligero x6, Sonda de espionaje x5, Satélite solar x5, Lanzamisiles x10
Nave de batallaSonda de espionaje x5, Satélite solar x5
ColonizadorSonda de espionaje x5, Satélite solar x5
RecicladorSonda de espionaje x5, Satélite solar x5
BombarderoSonda de espionaje x5, Satélite solar x5, Lanzamisiles x20, Láser pequeño x20, Láser grande x10, Cañón iónico x10
DestructorSonda de espionaje x5, Satélite solar x5, Acorazado x2, Heliarch x8, Láser pequeño x10
LeviathanNave pequeña de carga x250, Nave grande de carga x250, Cazador ligero x200, Cazador pesado x100, Crucero x33, Nave de batalla x30, Colonizador x250, Reciclador x250, Sonda de espionaje x1.250, Bombardero x25, Satélite solar x1.250, Destructor x5, Acorazado x15, Fortaleza de batalla x5, Harrow x5, Kestrel x5, Anvil x5, Bulwark x5, Lancer x5, Comet x5, Lanzamisiles x200, Láser pequeño x200, Láser grande x100, Cañón Gauss x50, Cañón iónico x100
AcorazadoNave pequeña de carga x3, Nave grande de carga x3, Cazador pesado x4, Crucero x4, Nave de batalla x10, Sonda de espionaje x5, Satélite solar x5, Heliarch x12
EclipseNave pequeña de carga x250, Nave grande de carga x250, Cazador ligero x200, Cazador pesado x100, Crucero x33, Nave de batalla x30, Colonizador x250, Reciclador x250, Sonda de espionaje x1.250, Bombardero x25, Satélite solar x1.250, Destructor x5, Leviathan x1, Acorazado x15, Fortaleza de batalla x3, Lanzamisiles x400, Láser pequeño x200, Láser grande x100, Cañón Gauss x50, Cañón iónico x100
Transporte EspacialSonda de espionaje x5, Satélite solar x5
BehemothNave pequeña de carga x250, Nave grande de carga x250, Cazador ligero x200, Cazador pesado x100, Crucero x33, Nave de batalla x30, Colonizador x250, Reciclador x250, Sonda de espionaje x1.250, Bombardero x25, Satélite solar x1.250, Destructor x5, Acorazado x15, Fortaleza de batalla x5, Harrow x10, Kestrel x10, Anvil x10, Bulwark x10, Lancer x10, Comet x10, Heliarch x10, Lanzamisiles x400, Láser pequeño x200, Láser grande x100, Cañón Gauss x50, Cañón iónico x100
Mega-RecicladorSonda de espionaje x5, Satélite solar x5
Colector intergalactico de materia oscuraSonda de espionaje x5, Satélite solar x5
Fortaleza de batallaCrucero x15, Nave de batalla x10, Sonda de espionaje x5, Bombardero x10, Satélite solar x5, Acorazado x8, Harrow x3, Kestrel x3, Anvil x3, Bulwark x3, Lancer x3, Comet x3, Heliarch x6, Lanzamisiles x150, Láser pequeño x150, Láser grande x75, Cañón Gauss x15, Cañón iónico x30
HarrowNave pequeña de carga x15, Nave grande de carga x15, Cazador ligero x12, Cazador pesado x12, Crucero x10, Nave de batalla x9, Colonizador x12, Reciclador x12, Sonda de espionaje x35, Bombardero x5, Satélite solar x35, Transporte Espacial x5, Mega-Reciclador x5
KestrelNave pequeña de carga x37, Nave grande de carga x32, Cazador ligero x32, Cazador pesado x27, Crucero x25, Nave de batalla x22, Colonizador x12, Reciclador x12, Sonda de espionaje x50, Bombardero x10, Satélite solar x50
AnvilNave pequeña de carga x35, Nave grande de carga x30, Cazador ligero x30, Cazador pesado x25, Crucero x22, Nave de batalla x20, Colonizador x10, Reciclador x10, Sonda de espionaje x47, Bombardero x7, Satélite solar x47
BulwarkNave pequeña de carga x12, Nave grande de carga x10, Cazador ligero x5
LancerNave pequeña de carga x30, Nave grande de carga x25, Cazador ligero x25, Cazador pesado x20, Crucero x20, Nave de batalla x20, Colonizador x10, Reciclador x10, Sonda de espionaje x45, Bombardero x5, Satélite solar x45
CometNave pequeña de carga x27, Nave grande de carga x25, Cazador ligero x25, Cazador pesado x22, Crucero x20, Nave de batalla x20, Colonizador x10, Reciclador x12, Sonda de espionaje x50, Bombardero x7, Satélite solar x50
HeliarchNave de batalla x4, Sonda de espionaje x5, Satélite solar x5, Destructor x4, Leviathan x8, Acorazado x2, Eclipse x6, Behemoth x2, Fortaleza de batalla x2

Plunder

When the attacker wins, the surviving ships load part of the resources stored on the planet, as much as their cargo holds carry.

Debris and moons

Destroyed ships leave 30 % of their metal and crystal as a debris field, destroyed defences 0 %. Recyclers collect it.

A battle at a planet without a moon can create one: every 100.000 units of debris add one percentage point of chance, up to 20 %.

Alliance attacks

An alliance attack joins up to 16 fleets of several players against one target, and they fight as one fleet.

Battles also pay combat experience (Experience and achievements).

Preguntas

Why did I lose ships in a battle I won?

Both sides fire in every round, so the winner takes losses too. A stronger fleet ends the battle in fewer rounds and loses less.

Do I get a report of every battle?

Yes. Attacker and defender both get a battle report with the fleets of every round, the debris and, after a won attack, the resources taken.

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