Руководство

Как устроена игра

Начните здесь, если вы новичок, или найдите, как работает механика. Каждая цифра на этих страницах считывается из выбранной вселенной, поэтому она совпадает с игрой, в которую вы играете.

Цифры вселенной Andromeda, считано: 21 октября 2026, 06:20 UTC

Руководства

Getting started

Your first hour: what to build first, how the queues work and how to stay safe while you grow.

Для новичковЧтение: 3 мин

Zyperax for OGame players

An OGame-like browser game with its own universes: what will feel familiar, what works differently, and where to start if you know the genre.

Для опытных игроковЧтение: 3 мин

Choosing a universe

Universes differ in speed, age and the systems they run. Compare them side by side and pick the one that fits your time.

Для новичковЧтение: 1 мин

How bonuses combine

Research, officers, boosts and events raise the same numbers. This is the one rule for how they add up.

Для опытных игроковЧтение: 2 мин

Daily rewards and games

The bonus, free Dark Matter, the lucky draw, the lottery and the jackpot: what each pays and how often.

Для новичковЧтение: 2 мин

Dark Matter services

What Dark Matter buys besides officers and boosts: finishing a queue at once, an extra planet slot, more fields for a planet and moving a whole fleet.

Для опытных игроковЧтение: 2 мин

Invite friends and vote

Two ways to earn rewards by bringing players in: your invite link and your votes on the top lists.

Для новичковЧтение: 1 мин

Seasons

A seasonal universe runs for a fixed time, records its winners, pays them into their account wallets and then starts again from nothing.

Для новичковЧтение: 2 мин

Auctions

The auction house runs in rounds: bid Dark Matter on boosts, ships, resources and commander items, and get your bid back when someone outbids you.

Для новичковЧтение: 2 мин

Antimatter wallet

The Antimatter your account wins collects in one wallet for every universe; you move it into the commander you want, up to a limit.

Для новичковЧтение: 2 мин

Antimatter

Antimatter is the premium currency: where it comes from, what it buys and how it turns into Dark Matter.

Для новичковЧтение: 1 мин

Bank

The bank keeps metal, crystal and deuterium off your planets: a deposit costs Dark Matter, taking resources out is free.

Для новичковЧтение: 1 мин

Planet cloak

For Dark Matter the planet cloak hides all your planets and moons from espionage probes and the Fleet Scanner for a while.

Для опытных игроковЧтение: 1 мин

Механики

Combat

How a battle is fought round by round, what rapid fire does, what becomes debris and when a moon can form.

Для новичковЧтение: 2 мин

Fleet speed and fuel

How long a flight takes, what makes it faster and how much deuterium it burns.

Для новичковЧтение: 2 мин

Expeditions

What an expedition can find in deep space, what can go wrong and how many you can fly at once.

Для опытных игроковЧтение: 2 мин

Galaxy and density map

How the galaxy is laid out, what the galaxy view costs and how the density map shows where the space is.

Для новичковЧтение: 2 мин

Experience and achievements

How experience levels, achievements and the First Steps list reward the way you play.

Для новичковЧтение: 1 мин

Pirate bases

Where pirate bases appear, how to find them with a Fleet Scanner and what a raid pays.

Для опытных игроковЧтение: 1 мин

Asteroid mining

Where asteroid fields appear, which fleet can mine them and how much ore a stay brings home.

Для опытных игроковЧтение: 1 мин

Hunts and bosses

Fight the five hunt sectors level by level for bounties, experience and items, with a boss every few levels.

Для опытных игроковЧтение: 1 мин

Factions

Vanguard, Syndicate or Archive: how each faction earns reputation, what its perks give and what a switch costs.

Для опытных игроковЧтение: 1 мин

Stash and containers

Artifacts and containers: where they come from, what they do and the chance of every container reward.

Для опытных игроковЧтение: 1 мин

Cards and packs

How card packs are earned, how rare each card is and what a completed set adds to your empire.

Для новичковЧтение: 2 мин

Alliance base

An alliance's shared base: donations fill its treasury, buildings give every member permanent bonuses, operations and a shop add more.

Для опытных игроковЧтение: 4 мин

Commanders and adventures

Your commander levels up, wears equipment, flies with a fleet or guards a world as its warden, and goes on adventures.

Для новичковЧтение: 5 мин

Governors

Spend academy points on small permanent upgrades that last the season.

Для новичковЧтение: 1 мин

The Arsenal

Six combat modules you level with earned Calibration Data, two equipped at a time, each working in particular rounds or for particular ships.

Для опытных игроковЧтение: 1 мин

Коллекции