Mechanics

Hunts and bosses

Fight the five hunt sectors level by level for bounties, experience and items, with a boss every few levels.

For experienced players 1 min read Numbers from Andromeda, read 17 October 2026, 21:19 UTC

A hunt sends a fleet against a generated enemy in one of five sectors: Barbarians, Pirates, Aliens, Miners and Droids. Each sector has its own levels, up to 20, and the enemy grows stronger with every level.

Progress

Pick a sector and a level you have unlocked on the Hunt page, and send a fleet. Win at your highest level often enough and the next level opens. A boss waits at levels 5, 10, 15 and 20, and one win against a boss is enough.

Rewards

A won hunt brings back a bounty, a share of the enemy fleet's value, as much as your cargo holds carry.

It also pays combat experience; some sectors pay more of it than others (Experience and achievements).

Only 20 hunts a day pay rewards. After that a hunt still fights, but pays nothing.

SectorWins to unlock the next levelBountyCombat experienceDrops
Barbarians310% of the enemy value2xSupply crate: 2% from level 1
Pirates325% of the enemy value1xSupply crate: 3% from level 1
Aliens310% of the enemy value1xSupply crate: 6% from level 1; Salvage crate: 2% from level 10
Miners350% of the enemy value1xSupply crate: 1% from level 1
Droids310% of the enemy value1xResource Surge token: 3% from level 1; Resource pack: 1.5% from level 5; Time skip: 0.5% from level 10; Terraformer: 0.2% from level 15

Drops and bosses

Drops and boss rewards land in your stash (Stash and containers). A boss pays its rewards on your first kill in each sector, and later kills have a chance at its cache.

Boss levelFirst killLater kills
5Salvage crate and Commander cache2% chance at Commander cache
10Salvage crate and Epic commander cache2% chance at Epic commander cache
15Relic crate and Epic commander cache2% chance at Epic commander cache
20Relic crate and Legendary commander cache2% chance at Legendary commander cache

Archive players earn faction reputation for every rewarded hunt win, and a perk raises their bounties (Factions).

Questions

Does a bigger fleet make the enemy stronger?

No. The enemy depends only on the sector and the level you pick, never on the fleet you send.

Can I farm a level I already unlocked?

Yes. A lower level still pays its bounty, experience and drops; only wins at your highest level move you on.

Ready to play?

Create your account, pick a universe and put your first building in the queue.