Mechanics
Hunts and bosses
Fight the five hunt sectors level by level for bounties, experience and items, with a boss every few levels.
A hunt sends a fleet against a generated enemy in one of five sectors: Barbarians, Pirates, Aliens, Miners and Droids. Each sector has its own levels, up to 20, and the enemy grows stronger with every level.
Progress
Pick a sector and a level you have unlocked on the Hunt page, and send a fleet. Win at your highest level often enough and the next level opens. A boss waits at levels 5, 10, 15 and 20, and one win against a boss is enough.
Rewards
A won hunt brings back a bounty, a share of the enemy fleet's value, as much as your cargo holds carry.
It also pays combat experience; some sectors pay more of it than others (Experience and achievements).
Only 20 hunts a day pay rewards. After that a hunt still fights, but pays nothing.
| Sector | Wins to unlock the next level | Bounty | Combat experience | Drops |
|---|---|---|---|---|
| Barbarians | 3 | 10% of the enemy value | 2x | Supply crate: 2% from level 1 |
| Pirates | 3 | 25% of the enemy value | 1x | Supply crate: 3% from level 1 |
| Aliens | 3 | 10% of the enemy value | 1x | Supply crate: 6% from level 1; Salvage crate: 2% from level 10 |
| Miners | 3 | 50% of the enemy value | 1x | Supply crate: 1% from level 1 |
| Droids | 3 | 10% of the enemy value | 1x | Resource Surge token: 3% from level 1; Resource pack: 1.5% from level 5; Time skip: 0.5% from level 10; Terraformer: 0.2% from level 15 |
Drops and bosses
Drops and boss rewards land in your stash (Stash and containers). A boss pays its rewards on your first kill in each sector, and later kills have a chance at its cache.
| Boss level | First kill | Later kills |
|---|---|---|
| 5 | Salvage crate and Commander cache | 2% chance at Commander cache |
| 10 | Salvage crate and Epic commander cache | 2% chance at Epic commander cache |
| 15 | Relic crate and Epic commander cache | 2% chance at Epic commander cache |
| 20 | Relic crate and Legendary commander cache | 2% chance at Legendary commander cache |
Archive players earn faction reputation for every rewarded hunt win, and a perk raises their bounties (Factions).
Questions
Does a bigger fleet make the enemy stronger?
No. The enemy depends only on the sector and the level you pick, never on the fleet you send.
Can I farm a level I already unlocked?
Yes. A lower level still pays its bounty, experience and drops; only wins at your highest level move you on.