Ratgeber

Wie das Spiel funktioniert

Fang hier an, wenn du neu bist, oder schlage nach, wie eine Mechanik funktioniert. Jede Zahl auf diesen Seiten stammt aus dem Universum, das du wählst, und passt deshalb zu dem Spiel, das du spielst.

Zahlen aus Andromeda, Lesezeit 21 Oktober 2026, 06:20 UTC

Ratgeber

Getting started

Your first hour: what to build first, how the queues work and how to stay safe while you grow.

Für Einsteiger3 Min. Lesezeit

Zyperax für OGame-Spieler

Ein Browserspiel wie OGame, mit eigenen Universen: was dir vertraut vorkommt, was anders läuft und wo du anfängst, wenn du das Genre kennst.

Für erfahrene Spieler3 Min. Lesezeit

Choosing a universe

Universes differ in speed, age and the systems they run. Compare them side by side and pick the one that fits your time.

Für Einsteiger1 Min. Lesezeit

How bonuses combine

Research, officers, boosts and events raise the same numbers. This is the one rule for how they add up.

Für erfahrene Spieler2 Min. Lesezeit

Daily rewards and games

The bonus, free Dark Matter, the lucky draw, the lottery and the jackpot: what each pays and how often.

Für Einsteiger2 Min. Lesezeit

Dark Matter services

What Dark Matter buys besides officers and boosts: finishing a queue at once, an extra planet slot, more fields for a planet and moving a whole fleet.

Für erfahrene Spieler2 Min. Lesezeit

Invite friends and vote

Two ways to earn rewards by bringing players in: your invite link and your votes on the top lists.

Für Einsteiger1 Min. Lesezeit

Seasons

A seasonal universe runs for a fixed time, records its winners, pays them into their account wallets and then starts again from nothing.

Für Einsteiger2 Min. Lesezeit

Auctions

The auction house runs in rounds: bid Dark Matter on boosts, ships, resources and commander items, and get your bid back when someone outbids you.

Für Einsteiger2 Min. Lesezeit

Antimatter wallet

The Antimatter your account wins collects in one wallet for every universe; you move it into the commander you want, up to a limit.

Für Einsteiger2 Min. Lesezeit

Antimatter

Antimatter is the premium currency: where it comes from, what it buys and how it turns into Dark Matter.

Für Einsteiger1 Min. Lesezeit

Bank

The bank keeps metal, crystal and deuterium off your planets: a deposit costs Dark Matter, taking resources out is free.

Für Einsteiger1 Min. Lesezeit

Planet cloak

For Dark Matter the planet cloak hides all your planets and moons from espionage probes and the Fleet Scanner for a while.

Für erfahrene Spieler1 Min. Lesezeit

Mechaniken

Combat

How a battle is fought round by round, what rapid fire does, what becomes debris and when a moon can form.

Für Einsteiger2 Min. Lesezeit

Fleet speed and fuel

How long a flight takes, what makes it faster and how much deuterium it burns.

Für Einsteiger2 Min. Lesezeit

Expeditions

What an expedition can find in deep space, what can go wrong and how many you can fly at once.

Für erfahrene Spieler2 Min. Lesezeit

Galaxy and density map

How the galaxy is laid out, what the galaxy view costs and how the density map shows where the space is.

Für Einsteiger2 Min. Lesezeit

Experience and achievements

How experience levels, achievements and the First Steps list reward the way you play.

Für Einsteiger1 Min. Lesezeit

Pirate bases

Where pirate bases appear, how to find them with a Fleet Scanner and what a raid pays.

Für erfahrene Spieler1 Min. Lesezeit

Asteroid mining

Where asteroid fields appear, which fleet can mine them and how much ore a stay brings home.

Für erfahrene Spieler1 Min. Lesezeit

Hunts and bosses

Fight the five hunt sectors level by level for bounties, experience and items, with a boss every few levels.

Für erfahrene Spieler1 Min. Lesezeit

Factions

Vanguard, Syndicate or Archive: how each faction earns reputation, what its perks give and what a switch costs.

Für erfahrene Spieler1 Min. Lesezeit

Stash and containers

Artifacts and containers: where they come from, what they do and the chance of every container reward.

Für erfahrene Spieler1 Min. Lesezeit

Cards and packs

How card packs are earned, how rare each card is and what a completed set adds to your empire.

Für Einsteiger2 Min. Lesezeit

Alliance base

An alliance's shared base: donations fill its treasury, buildings give every member permanent bonuses, operations and a shop add more.

Für erfahrene Spieler4 Min. Lesezeit

Commanders and adventures

Your commander levels up, wears equipment, flies with a fleet or guards a world as its warden, and goes on adventures.

Für Einsteiger5 Min. Lesezeit

Governors

Spend academy points on small permanent upgrades that last the season.

Für Einsteiger1 Min. Lesezeit

The Arsenal

Six combat modules you level with earned Calibration Data, two equipped at a time, each working in particular rounds or for particular ships.

Für erfahrene Spieler1 Min. Lesezeit

Sammlungen